A Vision for Rome as a Maker City

Maker World - Submitted by Greg Richardson on Aug 15 2013

Much of Rome's civic and digital infrastructure will be crowdsourced. Fiber optic and wireless networks will be financed and built based on the actual, aggregated demand of citizens and businesses. Scarcity-based, monopolistic pricing will dissapear and make way for abundant services that encourage innovation.

Maker culture will have moved from a single makerspace to entire maker villages and neighborhoods. Every neighborhood and business park/district will have the equivalent of what we call a makerspace today.

Hackschools will be available for parents to provide a new experiential, hands-on learning environment for their children (e.g. Logan LaPlante). Children will hack their own education in a more meshed environment, where they operate as both teachers and students. Children will learn programming and design (e.g. Scratch) at the age of 3, as fundamental skills, not specialized ones.

Artists, musicians, filmmakers and crafters will have access to a global marketplace to distribute their products. They will increasingly adopt open-sourced business models (e.g. Sprakfun) where the very design of their products are shared freely.

Universal taxing systems like SPLOST will give way to self-organizing, voluntary crowdfunded initiatives for new parks, bike paths, arts and other uses. Citizens will be able to target their financial contributions towards personalized goals and aspirations.

Health clinics and hospitals will teach classes on "responsible body hacking." Tattoo parlors will evolve into places where people can learn how to modify their bodies with integrated wearable technologies to create new, interactive, "invisible"
forms of personal expression.

Social networks and peer financing systems will become the new community banks. Entrepreneurs seeking capital will engage citizens and businesses to become sponsors, contributors and even investors in a long-tail of economic development.

Consumers of electricity will become producers through new solar technologies, smart grid and solar financing approaches (e.g. Solar Mosaic). New battery technologies will allow for the storage of enough electricity to almost eliminate the need for transmission and distribution grids.

A factory will exist on every desktop and in every retail store. CAD software and design skills will become the new spreadsheet and word processors. Citizens and business will constantly conceive of, modify and build on software representations of needed objects and new ideas. Shipping goods from distance places will give way to producing good at home.

Private sector organizational models will shift away from LLCs and S-Corps, and towards member-owned cooperatives and more nonprofits. Doing good while doing well will become sustainable as a career choice, not a retirement option.

Power and influence will shift from the cathedral to the bazaar. Hierarchical command and control will be less important than intricate, peer-connected networks. Tyranny and corruption will become as difficult to pull off as fraud on eBay.

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A Vision for Rome as a Maker City

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